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Events and Actions: Interactive Games · Summer Term

Game Design Principles: User Experience

Considering the user experience when creating interactive software and games.

Key Questions

  1. Explain how to make game controls intuitive for a player.
  2. Differentiate between a challenging game and a frustrating one.
  3. Design a game interface that uses sound and color to signal success or failure.

National Curriculum Attainment Targets

KS2: Computing - Information TechnologyKS2: Computing - Digital Literacy
Year: Year 3
Subject: Computing
Unit: Events and Actions: Interactive Games
Period: Summer Term

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