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Events and Actions: Interactive Games · Summer Term

Sharing and Evaluating Games

Students share their interactive games with peers, gather feedback, and reflect on their design choices.

Key Questions

  1. Evaluate the effectiveness of a peer's game based on user feedback.
  2. Justify the design choices made in your own game.
  3. Predict how you would improve your game based on the feedback received.

National Curriculum Attainment Targets

KS2: Computing - Digital LiteracyKS2: Computing - Information Technology
Year: Year 3
Subject: Computing
Unit: Events and Actions: Interactive Games
Period: Summer Term

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