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Events and Actions: Interactive Games · Summer Term

Developing a Simple Interactive Game

Students apply their programming knowledge to design and create their own basic interactive game.

Key Questions

  1. Construct a simple interactive game using event-driven programming.
  2. Critique your game's design for user-friendliness and playability.
  3. Explain the most challenging aspect of creating your game and how you overcame it.

National Curriculum Attainment Targets

KS2: Computing - ProgrammingKS2: Computing - Information Technology
Year: Year 3
Subject: Computing
Unit: Events and Actions: Interactive Games
Period: Summer Term

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