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Events and Actions: Interactive Games · Summer Term

Using Multiple Events and Conditions

Creating more complex interactions by combining multiple event listeners and conditional statements.

Key Questions

  1. Analyze how multiple events can make a character jump and run simultaneously.
  2. Design a program that uses different events to control different aspects of a game.
  3. Evaluate the importance of clear conditions in event-driven programming.

National Curriculum Attainment Targets

KS2: Computing - ProgrammingKS2: Computing - Algorithms
Year: Year 3
Subject: Computing
Unit: Events and Actions: Interactive Games
Period: Summer Term

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