Activity 01
Stations Rotation: Path Challenges
Prepare four stations with ScratchJr devices: straight line, zigzag, circle, and obstacle course. Students drag blocks to program a character along the path, test, and adjust. Rotate groups every 10 minutes, then share successful sequences.
Design a sequence of commands to make a character move in a specific path.
Facilitation TipDuring Path Challenges, circulate with a timer so each pair tests only two commands before swapping stations, preventing overload of new sequences.
What to look forPresent students with a simple block code sequence for a character. Ask them to draw the path the character will take on a grid, or write down what the character will say or do next. This checks their ability to predict outcomes.