Skip to content
Creating with Code · Term 3

Introduction to Block Coding

Students will explore a block-based coding environment and learn to drag and drop blocks to create simple commands.

Key Questions

  1. Explain how block coding is different from writing text code.
  2. Construct a simple program using only two or three blocks.
  3. Analyze the purpose of different colored blocks in a coding environment.

ACARA Content Descriptions

AC9TDEFP01
Year: Foundation
Subject: Technologies
Unit: Creating with Code
Period: Term 3

About This Topic

Framing the World introduces Foundation students to the basics of media arts by focusing on perspective and composition. Using simple tools like cardboard viewfinders or digital cameras, students learn that they can choose what the audience sees. In the Australian Curriculum, this topic develops visual literacy and the ability to identify how different 'views' can change the way we feel about a subject.

Students explore concepts like 'close-up' (to show detail or emotion) and 'wide shot' (to show where we are). They learn that by moving the camera or viewfinder, they can make a tiny bug look like a giant or a big playground look like a small part of a map. This topic comes alive when students can physically move around their environment, 'capturing' different frames and comparing their choices with their peers in a collaborative setting.

Active Learning Ideas

Watch Out for These Misconceptions

Common MisconceptionA photo is just 'the truth.'

What to Teach Instead

Students often think a picture shows everything. Use viewfinders to show how we can 'hide' things outside the frame, helping them understand that media is always a series of choices made by a creator.

Common MisconceptionYou have to stand still to take a good picture.

What to Teach Instead

Children often take every photo from their own eye level. Encourage them to 'get low like a lizard' or 'climb high like a bird' to see how changing their physical position changes the story in the frame.

Ready to teach this topic?

Generate a complete, classroom-ready active learning mission in seconds.

Frequently Asked Questions

How can active learning help students understand framing and perspective?
Active learning turns students into active 'selectors' of information. By physically moving through space with a viewfinder or camera, they experience how their own movement changes the visual narrative. This hands-on exploration makes the concept of 'framing' a tangible skill rather than an abstract idea. Discussing their choices with peers helps them realize that everyone 'sees' the world differently, which is a core lesson in media literacy.
What is a 'viewfinder' and how do I make one?
A viewfinder is a simple frame (like a hollowed-out rectangle in a piece of card). It helps students focus on a specific part of their vision, mimicking the 'frame' of a camera or a TV screen.
How do I introduce digital cameras to Foundation students?
Start with the 'strap rule' (always around the neck) and the 'two-hand grip.' Focus on the 'click' being a deliberate choice rather than just pressing buttons randomly.
Why is 'angle' important in media arts?
Angles tell us how to feel about a character. A 'low angle' (looking up) makes someone look powerful or scary, while a 'high angle' (looking down) can make them look small or vulnerable.

Browse curriculum by country

AmericasUSCAMXCLCOBR
Asia & PacificINSGAU