Browse by Grade: Foundation

Australia · ACARA Content Descriptions

Foundation Technologies

An introductory course focusing on how digital systems work and how students can use computational thinking to solve problems. Students explore patterns, sequences, and the role of technology in their daily lives through hands-on play and guided discovery.

6 units·18 topics·Ages 5-6
1

Digital Systems in Our World

3 topics·Networks & Security

Students identify and explore common digital systems and their components in the home and classroom.

Hardware Hunters

Identifying physical parts of a computer system like screens, keyboards, and mice.

Stations Rotation
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Input and Output

Understanding how we give instructions to machines and how they respond to us.

Inquiry CircleThink-Pair-Share
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Staying Safe Online

Practical steps for personal safety and asking for help when using digital tools.

Role PlayFishbowl Discussion
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2

Patterns and Sequences

3 topics·Algorithms & Programming

Developing foundational computational thinking by recognizing patterns and following simple instructions.

Following the Recipe

Learning that an algorithm is just a sequence of steps to complete a task.

Peer TeachingCollaborative Problem-Solving
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Pattern Detectives

Identifying repeats and patterns in movements, sounds, and images.

Gallery WalkDecision Matrix
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Unplugged Coding

Using physical movement and arrows to represent directions and navigation.

Simulation GamePeer Teaching
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3

Data and Discovery

3 topics·Data & Analysis

Exploring how information can be organized and represented in different ways.

Sorting Our World

Categorizing objects based on shared characteristics like color, shape, or size.

Stations RotationJigsaw
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Picture Power

Using icons and images to represent data and communicate ideas.

Gallery WalkCase Study Analysis
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Digital Collections

Understanding that computers store information as digital data.

Concept MappingMuseum Exhibit
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4

Solving Problems with Technology

3 topics·Impacts of Computing

Using design thinking to create solutions for simple everyday challenges.

The Design Process

Learning to plan, create, and improve a project.

Project-Based LearningCarousel Brainstorm
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Helpful Robots

Imagining and designing robots that could help people in their daily lives.

Museum ExhibitRole Play
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Testing and Fixing

Identifying errors in a process and finding ways to correct them.

Problem-Based LearningEscape Room
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5

Creating with Code

3 topics·Algorithms & Programming

Introduction to block-based logic and controlling digital characters.

Digital Puppetry

Using simple commands to move a character on a screen.

Experiential LearningPeer Teaching
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Cause and Effect

Exploring how inputs like clicks or taps trigger specific digital events.

Inquiry CircleThink-Pair-Share
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Our First Program

Combining multiple steps to create a short digital animation or story.

Project-Based LearningPeer Teaching
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6

Digital Citizens

3 topics·Impacts of Computing

Understanding the role of technology in the community and how to use it responsibly.

Technology in the Wild

Looking for technology in the local community and at school.

Experiential Learning
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Sharing and Caring

Learning how to collaborate and share digital tools fairly with others.

Collaborative Problem-SolvingFishbowl Discussion
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The Future of Tech

Imagining how technology might change by the time students grow up.

Carousel BrainstormGallery Walk
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