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History · Year 1 · Toys and Play Through Time · Autumn Term

Technological Advancements in Toys

Exploring how batteries and electricity have integrated into modern toy design and function.

National Curriculum Attainment TargetsKS1: History - Changes within living memory

About This Topic

This topic personalises history by asking students to compare their own favourite toys with those of the past. It encourages historical enquiry, a key part of the National Curriculum, by teaching children how to ask and answer questions about the past. They learn that we can find out about history through talking to people (oral history), looking at photographs, and examining artefacts.

By reflecting on why they love their toys, students develop empathy for children in the past. They realise that while the 'stuff' of play has changed, the joy of playing remains the same. This topic benefits from peer explanation, as students describe their toys to one another and imagine how a child from 100 years ago would react to them.

Key Questions

  1. What do you notice about toys that need batteries to work?
  2. How is playing with a battery toy different from playing with a simple toy like a ball?
  3. What do you think toys might look like in the future?

Learning Objectives

  • Identify toys that require batteries and explain their basic function.
  • Compare and contrast the features and play experience of battery-operated toys versus non-battery-operated toys.
  • Describe how electricity powers specific toy functions, such as lights or movement.
  • Predict potential future features of toys based on current technological trends.

Before You Start

Materials and Their Properties

Why: Students need a basic understanding of different materials (wood, plastic, metal) to compare them with the electronic components in modern toys.

Objects and Their Uses

Why: Understanding that objects have specific purposes helps students grasp the 'function' of different toy parts.

Key Vocabulary

batteryA device that stores and provides electrical energy to power toys and other electronic items.
electricityA form of energy that flows through wires and powers many modern toys, making them light up or move.
circuitThe path that electricity follows to make a toy work, often involving batteries and wires.
functionThe specific job or purpose a part of a toy performs, like making a sound or spinning.

Watch Out for These Misconceptions

Common MisconceptionChildren in the past didn't have fun.

What to Teach Instead

Emphasise that children have always played. Use role play of old games like 'Oranges and Lemons' to show that fun doesn't require modern technology.

Common MisconceptionWe can only find out about the past from books.

What to Teach Instead

Introduce the idea of 'living history' by interviewing a staff member about their childhood toys. This shows students that people are valuable historical sources.

Active Learning Ideas

See all activities

Real-World Connections

  • Toy designers at companies like LEGO and Mattel use electricity and batteries to create interactive toys that respond to children's actions, such as remote-controlled cars or dolls that talk.
  • Electrical engineers design the internal components of battery-powered toys, ensuring they are safe and function correctly, much like the engineers who design smartphones and tablets.

Assessment Ideas

Exit Ticket

Provide students with a picture of a battery-operated toy and a simple toy (e.g., a car vs. a toy train). Ask them to draw one line connecting a feature of the battery toy to the word 'battery' and write one sentence explaining how playing with it is different from playing with the simple toy.

Discussion Prompt

Show students a simple toy and a battery-operated toy. Ask: 'What makes this toy (point to battery toy) work differently than this toy (point to simple toy)?' 'What does the battery do?' 'How does the electricity help you play?'

Quick Check

Hold up various toy parts (e.g., a wheel, a light-up button, a sound box). Ask students to give a thumbs up if they think that part needs a battery to work and explain why. Then, ask them to give a thumbs down if it does not and explain what makes it work.

Frequently Asked Questions

How do I help Year 1 students form historical questions?
Use 'Question Starters' on the board: What is it made of? How does it move? Who played with it? During a 'show and tell', model these questions yourself before asking the children to try asking their peers.
What is 'oral history' for Key Stage 1?
It is simply the act of listening to stories from the past told by living people. In Year 1, this usually involves interviewing grandparents or older members of the school community about their memories of play.
How can active learning help students understand their favourite toys in context?
Through a 'Toy Exchange' simulation, students can 'trade' a modern toy for a historical one. This forces them to consider the value and function of each, helping them understand that while the materials change, the purpose of play is a constant human experience.
What if a student doesn't have a favourite toy?
Broaden the definition to 'favourite game' or 'favourite thing to do'. This ensures every child can participate in the comparison, whether they are talking about a physical object or a playground activity like tag.

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