Activity 01
Pairs: Wireframe Prototyping
Students work in pairs to sketch paper wireframes for a simple app, like a recipe finder. One draws while the other tests by 'using' it, noting confusions. Pairs switch roles, discuss fixes, and redraw improved versions.
Explain how accessibility features improve the user experience for diverse users.
Facilitation TipDuring Wireframe Prototyping, ask students to explain their design choices to partners before coding begins, ensuring they connect layout decisions to user needs.
What to look forProvide students with a simple digital task, like 'finding a specific piece of information on a mock website'. Ask them to draw a quick user journey map for completing this task. Then, ask them to list one accessibility feature that would make this task easier for someone with a visual impairment.