Activity 01
Format Name: Drawing with Loops
Using a block-based coding platform like Scratch or Code.org, students write a 'repeat' block to draw a square, then a hexagon, and finally a star. They experiment with changing the number of repetitions and the angle of turns.
Explain the primary benefit of using a loop instead of repeating code manually.
Facilitation TipDuring Pair Programming: Shape Patterns, model how to verbalize decisions by thinking aloud while choosing loop counts and shapes to build shared understanding.