Activity 01
Brainstorming: Progression Flowcharts
Pairs draw flowcharts mapping 5-7 levels, noting new challenges, skills practiced, and rewards per level. Start with core mechanic, add one element each level. Share and vote on strongest ideas as a class.
Explain how level design guides player experience and learning.
Facilitation TipDuring Progression Flowcharts, give each group a large sheet of paper and colored markers so they can visually map skill growth across levels.
What to look forStudents exchange their level designs (sketches or digital prototypes). Using a checklist, they evaluate: Does Level 2 introduce a new mechanic? Is Level 3 noticeably harder than Level 2? Is there a clear reward for completing Level 3? They provide one specific suggestion for improvement.