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Game Design and Programming · Term 3

Level Design and Progression

Students will design game levels that gradually increase in difficulty and introduce new challenges.

Key Questions

  1. Explain how level design guides player experience and learning.
  2. Design a series of game levels with increasing complexity.
  3. Evaluate the balance of challenge and reward in a game level.

ACARA Content Descriptions

AC9TDI6P06
Year: Year 5
Subject: Technologies
Unit: Game Design and Programming
Period: Term 3

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