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Game Design and Programming · Term 3

Game Physics and Movement

Students will implement basic physics concepts like gravity, collisions, and movement in their games.

Key Questions

  1. Explain how programming simulates real-world physics in a game.
  2. Design code to control character movement and interactions.
  3. Evaluate the impact of different physics parameters on gameplay.

ACARA Content Descriptions

AC9TDI6P04
Year: Year 5
Subject: Technologies
Unit: Game Design and Programming
Period: Term 3

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