Skip to content
Social, Personal and Health Education (SPHE) · Senior Infants

Active learning ideas

Media Awareness

Media Awareness is an increasingly important part of the 'Media education' strand in the SPHE curriculum. For Senior Infants, the focus is on beginning to distinguish between the real world and the world of television, games, and advertisements. It also introduces the idea of 'screen time' balance and the emotional impact of what we see on screens.

NCCA Curriculum SpecificationsSPHE Strand: Myself and the wider world - Media educationSPHE Strand: Myself and the wider world - Developing citizenship
15–25 minPairs → Whole Class3 activities

Activity 01

Inquiry Circle20 min · Small Groups

Inquiry Circle: Real vs. Make-Believe

Students look at pictures of real animals and cartoon characters. In small groups, they sort them and discuss what the real animals can do that the cartoon ones can't (like eating or growing).

What are our favourite television programmes or games?
AnalyzeEvaluateCreateSelf-ManagementSelf-Awareness
Generate Complete Lesson

Activity 02

Role Play25 min · Small Groups

Role Play: The Ad Detectives

The teacher shows a simple toy advert. Students then role play what the toy is actually like to play with versus how 'magical' it looked on the screen, discussing the difference.

Is everything we see on a screen real?
ApplyAnalyzeEvaluateSocial AwarenessSelf-Awareness
Generate Complete Lesson

Activity 03

Think-Pair-Share15 min · Pairs

Think-Pair-Share: The Screen Time Balance

Students think of one thing they love doing on a screen and one thing they love doing outside. They share with a partner and discuss why we need a mix of both for a happy day.

How long should we spend on screens?
UnderstandApplyAnalyzeSelf-AwarenessRelationship Skills
Generate Complete Lesson

A few notes on teaching this unit


Watch Out for These Misconceptions

  • Everything I see on a screen is true.

    Children are very literal. Using 'behind the scenes' videos or role playing how a cartoon is made helps them understand that media is 'constructed' by people.

  • If a character in a game gets hurt and gets back up, I can do that too.

    Young children can confuse game physics with reality. Active discussions about 'real-life consequences' versus 'game rules' are crucial for physical safety.


Methods used in this brief