Browse by Grade: 3rd Year

Ireland · NCCA Curriculum Specifications

3rd Year Exploring Our Past: From Stone Age Ireland to Ancient Civilizations

This course introduces Year 3 students to the skills of the historian through the study of local history, early Irish settlers, and the wonders of Ancient Egypt. Students develop chronological awareness and learn to use evidence to reconstruct the lives of people in the past.

6 units·18 topics·Ages 14-15
1

The Historian's Toolkit

3 topics·Foundational Skills

An introduction to how we discover the past using artifacts, documents, and oral traditions.

Evidence and Artifacts

Students learn to distinguish between primary and secondary sources by examining physical objects.

Case Study AnalysisDocument MysteryThink-Pair-Share
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Family and Personal History

Exploring continuity and change through the lens of the student's own family tree and timeline.

Expert PanelTimeline ChallengeRole Play
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The Story of Our School

Investigating the origins and development of the local school building and community.

Experiential LearningGallery WalkExpert Panel
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2

Early Settlers in Ireland

3 topics·7000 BC to 2000 BC

Examining the lives of the first hunter-gatherers and the transition to farming in the Mesolithic and Neolithic eras.

Hunter-Gatherers at Mount Sandel

Studying the lifestyle of the first people to arrive in Ireland after the Ice Age.

Simulation GameRole PlayConcept Mapping
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The First Farmers

Investigating the massive shift from hunting to agriculture and the impact on the Irish landscape.

Case Study AnalysisMuseum ExhibitGallery Walk
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The Mystery of Newgrange

Exploring the engineering and spiritual significance of the Brú na Bóinne passage tombs.

Gallery WalkExperiential LearningInquiry Circle
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3

Life in Ancient Egypt

3 topics·3100 BC to 30 BC

A deep dive into the civilization of the Nile, focusing on social hierarchy, religion, and daily life.

The Gift of the Nile

Understanding how the geography of the Nile River allowed a great civilization to flourish.

Concept MappingInquiry Circle
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Pharaohs and Pyramids

Examining the power of the rulers and the religious significance of the Great Pyramids.

Museum ExhibitGallery WalkHot Seat
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Hieroglyphics and Scribes

Exploring the Egyptian writing system and the importance of record keeping.

Case Study AnalysisPeer TeachingStations Rotation
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4

Great Explorers

3 topics·15th to 20th Century

Biographical studies of individuals who ventured into the unknown and changed world history.

Tom Crean: The Antarctic Explorer

The life and voyages of the Kerry man who survived the harshest conditions on Earth.

Role PlayTrading Cards
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Christopher Columbus and the New World

Analyzing the motivations and consequences of the 1492 voyage to the Americas.

Formal DebateJigsaw
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Amelia Earhart: Aviation Pioneer

The story of the first woman to fly solo across the Atlantic and her impact on gender roles.

Document MysteryPress ConferenceGallery Walk
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5

Life in Medieval Ireland

3 topics·500 AD to 1500 AD

Exploring the world of castles, knights, and monks during the Middle Ages in Ireland.

The Early Christian Monastery

Life in places like Glendalough and Skellig Michael, focusing on the work of monks.

Gallery WalkExperiential LearningCase Study Analysis
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The Norman Invasion

How the arrival of Strongbow and the Normans changed Irish architecture and law.

Timeline ChallengeConcept MappingRole Play
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Daily Life in a Medieval Town

Investigating the trades, hygiene, and social structures of walled towns like Dublin or Kilkenny.

Gallery WalkSimulation GameConcept Mapping
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6

Games and Pastimes Through Time

3 topics·Ancient to Modern

A thematic look at how children and adults have spent their leisure time from ancient times to the present.

Ancient Games

Exploring the sports and board games of the Egyptians, Greeks, and early Irish.

Experiential LearningStations RotationCase Study Analysis
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Victorian Playtime

Comparing the leisure activities of wealthy and poor children in the 19th century.

Gallery WalkCase Study AnalysisStations Rotation
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The Digital Revolution in Play

Tracing the shift from outdoor community play to indoor digital entertainment in the late 20th century.

Expert PanelCase Study AnalysisFishbowl Discussion
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