Activity 01
Inquiry Circle: Design a Burh
Groups are given a 'site' (e.g., a river bend or an old Roman ruin). They must design a burh, deciding where to put the walls, the gates, the market, and the church. They must explain how their design makes the town easy to defend but also a good place for people to live and trade.
Explain how the burhs worked as a defensive system.
Facilitation TipDuring Collaborative Investigation: Design a Burh, circulate with a timer so groups stay on task and allocate roles like architect, merchant, or defender to ensure everyone contributes.
What to look forProvide students with a map showing a hypothetical Viking landing site and a few potential locations for a new burh. Ask them to circle the best location and write two sentences explaining why it is strategically advantageous for defense.