Activity 01
Role Play: The King in the Marshes
Set up a 'marshland camp' in the classroom. Students take on roles as Alfred's loyal followers or local swamp-dwellers. They must plan how to gather food, send secret messages to other parts of Wessex, and keep the King's location a secret from Viking patrols.
Explain how Alfred survived when most of his kingdom was occupied.
Facilitation TipDuring Role Play: The King in the Marshes, circulate with a checklist of leadership behaviors to observe in each group.
What to look forStudents write two sentences explaining why Alfred chose the marshes for his refuge and one sentence describing a challenge he faced there. They should also list one key person who might have helped him.