Skip to content
Computing · Year 5 · Digital Creativity and Citizenship · Summer Term

Copyright and Sharing Online

Learning about intellectual property, copyright, and how to use online content ethically and legally.

National Curriculum Attainment TargetsKS2: Computing - Digital Literacy

About This Topic

Copyright and Sharing Online teaches Year 5 students about intellectual property rights, copyright laws, and ethical practices for using online content. They explore why creators deserve control over their work, distinguish copyrighted materials from those under Creative Commons licenses, and learn to credit sources properly. These lessons connect to everyday actions like remixing videos or posting images, building habits for safe digital participation.

This topic aligns with the UK National Curriculum's KS2 Computing focus on Digital Literacy within the Digital Creativity and Citizenship unit. Students tackle key questions, such as justifying credit when borrowing ideas, which sharpens their reasoning and prepares them for collaborative online projects. Understanding these concepts prevents common pitfalls and promotes respect in digital communities.

Active learning excels with this abstract topic. Role-plays of sharing scenarios and hands-on license sorting make legal ideas concrete. When students create attributed artwork or debate dilemmas in groups, they practice decision-making, retain information longer, and connect rules to real choices.

Key Questions

  1. Explain why artists and creators have rights over their work.
  2. Differentiate between copyrighted material and content available under Creative Commons licenses.
  3. Justify the importance of giving credit when using someone else's work online.

Learning Objectives

  • Explain why creators hold rights over their original work, citing at least two reasons.
  • Compare and contrast the restrictions of standard copyright with the freedoms offered by Creative Commons licenses for at least three specific use cases.
  • Justify the ethical imperative of attributing sources when using digital content by referencing at least two potential negative consequences of failing to do so.
  • Classify different types of online content (e.g., music, images, text) based on their copyright status or licensing terms.
  • Design a simple digital project (e.g., a short presentation, a collage) that correctly attributes all borrowed online content.

Before You Start

Introduction to Digital Citizenship

Why: Students need a basic understanding of responsible online behavior and safety before exploring the nuances of copyright and ethical sharing.

Basic Internet Skills

Why: Students must be able to navigate websites and locate online content to apply copyright and sharing principles.

Key Vocabulary

CopyrightA legal right that grants the creator of original works exclusive control over how their work is used, copied, and distributed.
Intellectual PropertyCreations of the mind, such as inventions, literary and artistic works, designs, and symbols, which are protected by law.
Creative Commons LicenseA set of public copyright licenses that allow creators to share their work with others under specific conditions, offering more flexibility than traditional copyright.
AttributionThe act of giving credit to the original creator or source when using their work, often including their name and the source of the material.

Watch Out for These Misconceptions

Common MisconceptionEverything online is free to copy and use.

What to Teach Instead

Copyright protects most online work unless specified otherwise. Active sorting activities help students spot license clues, while group debates reveal why assuming freedom leads to harm. Peer explanations build accurate mental models.

Common MisconceptionGiving a link counts as permission to use content.

What to Teach Instead

Links do not grant rights; explicit permission or licenses are needed. Role-plays of sharing scenarios let students test this idea, compare outcomes, and correct through discussion. Hands-on crediting practice reinforces proper steps.

Common MisconceptionCopyright only applies to professional artists, not students.

What to Teach Instead

All creators own their work from the start. Collaborative projects where students attribute each other's ideas show universal application. This active approach shifts views from 'it won't happen to me' to personal responsibility.

Active Learning Ideas

See all activities

Real-World Connections

  • Graphic designers working for advertising agencies must understand copyright to avoid legal issues when using stock images or creating original artwork for clients.
  • Musicians uploading their songs to platforms like YouTube or Spotify need to be aware of copyright laws to protect their music and understand how others can legally use it.
  • Journalists writing articles for online newspapers must cite their sources properly, whether quoting another publication or using images, to maintain journalistic integrity and avoid plagiarism.

Assessment Ideas

Exit Ticket

Provide students with three scenarios: 1) using a song in a school video project, 2) sharing a friend's drawing on social media, 3) using a picture from a website for a class presentation. Ask them to write one sentence for each scenario explaining if they need permission and why, or if a Creative Commons license applies.

Quick Check

Display images of different online content (e.g., a photograph with a watermark, a song with a 'CC BY' symbol, a news article without a source). Ask students to hold up a card labeled 'Copyright' or 'Creative Commons' to indicate their understanding of how the content can be used.

Discussion Prompt

Pose the question: 'Imagine you found an amazing picture online for your project, but it doesn't say who made it or if you can use it. What should you do before using it, and why is this important?' Facilitate a brief class discussion focusing on responsible online behavior.

Frequently Asked Questions

What is the difference between copyright and Creative Commons?
Copyright gives exclusive rights to the creator by default, requiring permission for use. Creative Commons offers free licenses that allow sharing with conditions like attribution or non-commercial use. Students learn this through sorting tasks, helping them choose legal content confidently in projects.
How do students give proper credit online?
Use formats like 'Image by [Creator] via [License/Source], [link]'. Teach templates for consistency. In attribution workshops, students practice on real images, share feedback, and refine skills for blogs or presentations, ensuring ethical habits stick.
Why teach copyright to Year 5 students?
Children encounter digital content daily and may unknowingly infringe rights. Early lessons build respect, prevent issues, and support curriculum goals in digital literacy. Role-plays connect rules to their social media use, fostering lifelong citizenship.
How can active learning help teach copyright and online sharing?
Active methods like role-plays and debates turn dry rules into engaging choices. Students internalize concepts by acting out scenarios, debating ethics, and creating attributed work. Group discussions correct misconceptions on the spot, boosting retention and application over passive lectures.