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Software Design and Animation · Spring Term

Designing for Users

Considering who will use a digital creation and making it easy and enjoyable for them to interact with.

Key Questions

  1. Explain why different people might use a program in different ways.
  2. Design a simple interface that is clear and easy for a friend to use.
  3. Evaluate how feedback from others can help improve a design.

National Curriculum Attainment Targets

KS2: Computing - Information TechnologyKS2: Computing - Programming and Algorithms
Year: Year 4
Subject: Computing
Unit: Software Design and Animation
Period: Spring Term

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