Software Design and Animation · Algorithms & Programming
Prototyping and Iteration
Building a basic version of a project and improving it based on testing.
Key Questions
- 1Why is it useful to share an unfinished project with a friend for feedback?
- 2How do we decide which features are the most important to build first?
- 3What did you change in your design after seeing how someone else used it?
National Curriculum Attainment Targets
KS2: Computing - Programming and AlgorithmsKS2: Computing - Information Technology
Year: Year 4
Subject: Computing
Unit: Software Design and Animation
Period: Algorithms & Programming
Suggested Methodologies
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