Events and Actions: Interactive Games · Algorithms & Programming
Input and Output
Exploring how physical actions like clicking or pressing keys interact with software.
Key Questions
- 1How does the computer know which key I have pressed?
- 2What are the different ways a human can give a command to a machine?
- 3Can a computer ever act without an input from a human or another machine?
National Curriculum Attainment Targets
KS2: Computing - Computer SystemsKS2: Computing - Programming
Year: Year 3
Subject: Computing
Unit: Events and Actions: Interactive Games
Period: Algorithms & Programming
Suggested Methodologies
Ready to teach this topic?
Generate a complete, classroom-ready active learning mission in seconds.