Events and Actions: Interactive Games · Algorithms & Programming
Event Listeners in Code
Programming scripts that 'wait' for a specific trigger before executing a command.
Key Questions
- 1How does an 'if-then' statement help a game respond to a player?
- 2What is the difference between a sequence that runs once and a loop that waits for an event?
- 3How can we use multiple events to make a character jump and run at the same time?
National Curriculum Attainment Targets
KS2: Computing - ProgrammingKS2: Computing - Algorithms
Year: Year 3
Subject: Computing
Unit: Events and Actions: Interactive Games
Period: Algorithms & Programming
Suggested Methodologies
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