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Scientific Literacy and Engineering Design · Term 4

Defining Problems and Research

Applying the first steps of the engineering design process: identifying needs and conducting research.

Key Questions

  1. Explain how to effectively define a problem in engineering, considering user needs and constraints.
  2. Analyze the importance of thorough background research before beginning a design project.
  3. Differentiate between a need and a want in the context of problem definition.

Ontario Curriculum Expectations

HS-ETS1-1
Grade: Grade 9
Subject: Science
Unit: Scientific Literacy and Engineering Design
Period: Term 4

About This Topic

The Engineering Design Process (EDP) is a systematic way of solving problems that mirrors how real-world engineers work. Students learn that design is not a straight line but a cycle of defining, planning, creating, testing, and, most importantly, improving. This topic shifts the focus from 'getting the right answer' to 'finding the best solution' within a set of constraints like time, budget, and materials. It is a core component of the new Ontario Grade 9 Science curriculum, emphasizing STEM skills and practical application.

Students are encouraged to view failure as a vital source of data. In this unit, they might design a more efficient wind turbine or a better way to filter water. This topic is the definition of student-centered learning. Students grasp the EDP faster when they are given a real-world challenge and the freedom to prototype and fail, as the 'aha' moment usually comes during the redesign phase rather than the initial build.

Active Learning Ideas

Watch Out for These Misconceptions

Common MisconceptionEngineering is just about building things.

What to Teach Instead

Students often skip the 'define' and 'plan' stages. By using a structured design journal, teachers can show that the thinking and research done *before* the build are what make a project successful, preventing wasted materials and time.

Common MisconceptionIf my first prototype fails, I've failed the assignment.

What to Teach Instead

Students are often conditioned to fear failure. A 'Failure Celebration' where students share their most useful mistakes helps reframe failure as a necessary step in the engineering process, which is a key mindset for STEM careers.

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Frequently Asked Questions

What are the steps of the Engineering Design Process?
While versions vary, the Ontario curriculum generally follows: Define the Problem, Research/Brainstorm, Select a Solution, Build a Prototype, Test and Evaluate, and Communicate/Refine. The key is that it's a loop, not a list.
How does the EDP differ from the Scientific Method?
The Scientific Method starts with a question and seeks to discover 'why.' The EDP starts with a problem and seeks to create a 'how.' In Grade 9, we show how they work together: you might use the scientific method to test which material is strongest before using the EDP to build a structure with it.
How can active learning help students learn engineering?
You can't learn to swim by reading a book, and you can't learn engineering without building. Active learning allows students to move through the EDP in real-time. The social aspect, collaborating on a design and giving peer feedback, mirrors the real-world engineering environment, making the learning much more authentic and durable.
What are 'criteria' and 'constraints'?
Criteria are the 'must-haves' (e.g., the bridge must hold 5kg). Constraints are the 'limits' (e.g., you only have 10 minutes and 5 sheets of paper). Understanding the tension between these two is the heart of engineering, and students learn this best through hands-on challenges.

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