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Entrepreneurship · Grade 12

Active learning ideas

Idea Generation and Innovation

Innovation is the heartbeat of entrepreneurship, but students often struggle to distinguish a 'cool idea' from a 'viable opportunity.' This topic focuses on the creative-thinking strategies used to bridge that gap. Students explore design thinking, a human-centered approach to problem-solving that begins with empathy. In the Canadian context, this means looking at local problems, such as northern food security or urban transit issues, and applying innovation to solve them.

Ontario Curriculum ExpectationsExpectation A2.1: Apply creative-thinking strategies to generate potential venture ideas.Expectation A2.3: Evaluate the feasibility of various business opportunities.
20–60 minPairs → Whole Class3 activities

Activity 01

Inquiry Circle60 min · Small Groups

Inquiry Circle: The 'Bug' List

Groups brainstorm 20 daily frustrations in their community. They then use a selection matrix to choose one 'bug' and apply SCAMPER techniques (Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, Reverse) to generate a unique solution.

How do entrepreneurs identify market gaps?
AnalyzeEvaluateCreateSelf-ManagementSelf-Awareness
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Activity 02

Stations Rotation50 min · Small Groups

Stations Rotation: Ideation Techniques

Students rotate through three stations: one for Mind Mapping, one for Reverse Brainstorming, and one for Storyboarding. At each station, they apply the specific technique to a common problem, such as reducing plastic waste in school cafeterias.

What is the difference between an invention and an innovation?
RememberUnderstandApplyAnalyzeSelf-ManagementRelationship Skills
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Activity 03

Think-Pair-Share20 min · Pairs

Think-Pair-Share: Invention vs. Innovation

Students are given a list of products (e.g., the smartphone, the lightbulb, SkipTheDishes). They must individually categorize them as inventions or innovations, then pair up to debate their reasoning before a whole-class consensus is reached.

How can design thinking foster creativity?
UnderstandApplyAnalyzeSelf-AwarenessRelationship Skills
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A few notes on teaching this unit


Watch Out for These Misconceptions

  • You need a 'Eureka' moment or a brand new invention to be an entrepreneur.

    Most successful businesses are innovations on existing ideas rather than brand new inventions. Using a 'Product Evolution' gallery walk helps students see how small, incremental changes create massive value.

  • A good idea will automatically become a successful business.

    An idea is only an opportunity if there is a market willing to pay for it. Peer feedback sessions help students realize that their personal excitement for an idea doesn't always translate to market demand.


Methods used in this brief