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Digital Frontiers and New Media · Term 4

VR for Empathy and Social Impact

Students will investigate how virtual reality can be used to foster empathy and address social issues.

Key Questions

  1. Analyze how VR can effectively place a viewer in another person's experience to foster empathy.
  2. Critique the ethical considerations of using VR to simulate traumatic or sensitive experiences.
  3. Design a VR experience aimed at raising awareness for a specific social cause.

Ontario Curriculum Expectations

VA:Cn11.1.HSIIIVA:Cr2.3.HSIII
Grade: Grade 12
Subject: The Arts
Unit: Digital Frontiers and New Media
Period: Term 4

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