Activity 01
Simulation Game: The Character Machine
Students stand in a line. As they 'pass through' an imaginary machine, the teacher calls out a character (e.g., 'a sleepy koala' or 'a brave explorer'). Students must instantly change their walk, their face, and their 'hello' to match that character.
Analyze how your voice changes when you are playing a giant versus a mouse.
Facilitation TipDuring The Character Machine, have students practice one vocal change at a time before combining them into a full character.
What to look forAsk students to make a sound as a tiny ant (low volume, high pitch, fast speed) and then as a roaring lion (high volume, low pitch, slow speed). Observe if they can manipulate these vocal qualities as directed.