Activity 01
Pairs: Paper Game Flows
Students work in pairs to sketch a 6-screen prototype for a simple game with branching choices. Use paper, markers, and sticky notes for interactive elements. Swap prototypes, navigate as users, note issues on feedback forms, then revise together.
Justify the importance of prototyping before full development.
Facilitation TipDuring Paper Game Flows, provide colored pencils and large paper so visual distinctions between screens help students track navigation paths clearly.
What to look forProvide students with a card asking: 'Name one reason why building a paper prototype is helpful before coding. Then, describe one change you would make to your prototype based on a hypothetical user's confusion.'