Activity 01
Pairs: Wireframe Feedback Rounds
Pairs sketch wireframes for a simple app interface in 5 minutes. Swap sketches with another pair, note one strength and one improvement on sticky notes. Return and revise based on feedback, then present changes to the class.
Explain how early prototyping saves time in the development process.
Facilitation TipDuring Wireframe Feedback Rounds, circulate with a checklist to note which pairs identify both functional and non-functional elements in their partners’ work.
What to look forPresent students with a simple wireframe on the board. Ask them to identify: 'What is the main purpose of this screen?' and 'What is one element that might be considered non-essential?'