Activity 01
Gallery Walk: The Feedback Loop
Students display their prototypes. Peers move around with 'feedback forms' and leave one positive comment and one suggestion for improvement on each project, focusing on how easy it is to use.
Design a low-fidelity sketch for a digital app interface.
Facilitation TipDuring the Gallery Walk, position yourself near a group to model how to phrase observations as questions rather than opinions.
What to look forProvide students with a simple problem statement (e.g., 'Design an app to help kids find local parks'). Ask them to draw a single screen of their app interface, labeling at least three key elements. Check for clarity of purpose and basic UI components.