
Technologies · Year 2 · Design and Technologies: Solutions for Our Community · Extension Unit
Designing a Helpful Object
Students follow a design process to plan, build, and test a small object that solves a real classroom or home problem.
ACARA Content DescriptionsAC9TDE2P01
About This Topic
Students follow a design process to plan, build, and test a small object that solves a real classroom or home problem.
Key Questions
- Whose problem are we solving with our design?
- Which materials will work best for this design?
- How will we know our design solved the problem?
Active Learning Ideas
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