Activity 01
Unplugged: Arrow Path Builder
Provide grid paper and arrow cards labeled with actions like forward, turn. Students in small groups build paths to a goal, test by tracing with fingers, then swap two arrows and predict new endings before retesting. Groups share one change and its effect.
Construct a program that executes commands in a specific sequence to achieve a desired outcome.
Facilitation TipIn Arrow Path Builder, have students verbalize each step aloud as they build, reinforcing that each arrow represents a single, ordered instruction.
What to look forProvide students with a set of picture cards showing steps for a simple task, like brushing teeth. Ask them to arrange the cards in the correct sequence and write one sentence explaining why that order is important.