Activity 01
Simulation Game: The Great Race
On a map of Australia, students 'race' from Perth to Sydney. One group 'walks' (moving 1cm per turn), one 'rides a horse' (5cm), and one 'flies' (the whole way in one turn). They discuss how speed changes our connection to other places.
How does technology help you and your teacher learn and teach in the classroom?
Facilitation TipDuring The Great Race, have students record the time taken for each ‘transport method’ to travel a set distance so they can directly compare speeds.
What to look forAsk students to draw and label three different technologies they see in their classroom. Then, have them write one sentence for each explaining how it helps them learn.