Activity 01
Simulation Game: Barter Challenges
Divide class into groups with product cards like rice, cloth, or tools. Students attempt trades only if both want the offered item, recording failures due to double coincidence. Discuss how money resolves issues. Conclude with a class auction using play money.
Explain how money eliminates the double coincidence of wants in a barter system.
Facilitation TipDuring the Barter Challenges, walk around with a checklist to note which student pairs struggle to complete trades and intervene with guided questions about their needs.
What to look forPresent students with scenarios: 'A farmer wants to trade wheat for a tractor but the tractor seller only needs rice.' Ask them to identify the problem with this exchange and explain how money solves it in one sentence.