
Media Awareness
Beginning to explore the role of media and technology in daily life. Differentiating between real life and what is seen on screens.
TL;DR:Media Awareness is an increasingly important part of the 'Media education' strand in the SPHE curriculum. For Senior Infants, the focus is on beginning to distinguish between the real world and the world of television, games, and advertisements. It also introduces the idea of 'screen time' balance and the emotional impact of what we see on screens.
About This Topic
Media Awareness is an increasingly important part of the 'Media education' strand in the SPHE curriculum. For Senior Infants, the focus is on beginning to distinguish between the real world and the world of television, games, and advertisements. It also introduces the idea of 'screen time' balance and the emotional impact of what we see on screens.
In the Irish context, this aligns with digital literacy frameworks. It is about helping children become critical consumers of media from a young age. This topic comes alive when students can deconstruct media through role play and collaborative investigation, helping them see the 'tricks' used in cartoons or adverts.
Key Questions
- What are our favourite television programmes or games?
- Is everything we see on a screen real?
- How long should we spend on screens?
Watch Out for These Misconceptions
Common MisconceptionEverything I see on a screen is true.
What to Teach Instead
Children are very literal. Using 'behind the scenes' videos or role playing how a cartoon is made helps them understand that media is 'constructed' by people.
Common MisconceptionIf a character in a game gets hurt and gets back up, I can do that too.
What to Teach Instead
Young children can confuse game physics with reality. Active discussions about 'real-life consequences' versus 'game rules' are crucial for physical safety.
Active Learning Ideas
See all activities→Inquiry Circle
Real vs. Make-Believe
Students look at pictures of real animals and cartoon characters. In small groups, they sort them and discuss what the real animals can do that the cartoon ones can't (like eating or growing).
Role Play
The Ad Detectives
The teacher shows a simple toy advert. Students then role play what the toy is actually like to play with versus how 'magical' it looked on the screen, discussing the difference.
Think-Pair-Share
The Screen Time Balance
Students think of one thing they love doing on a screen and one thing they love doing outside. They share with a partner and discuss why we need a mix of both for a happy day.
Frequently Asked Questions
How much screen time is recommended for Senior Infants?
What are the NCCA objectives for media education in infants?
How can active learning help students understand media awareness?
How do I handle children who are exposed to inappropriate media at home?
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