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Audience Interaction and Fandom
Media Studies · Year 11 · Video Games · 3o Periodo

Audience Interaction and Fandom

Students explore how players interact with games, the rise of streaming platforms like Twitch, and the power of gaming communities.

National Curriculum Attainment TargetsDfE GCSE specifications Media Studies Year 11: Media Audiences;Explore how audiences interact with the media and can be actively involved in media production.

About This Topic

Students explore how players interact with games, the rise of streaming platforms like Twitch, and the power of gaming communities.

Key Questions

  1. How does interactivity change the relationship between the audience and the media product?
  2. What impact do streamers and content creators have on a game's success?
  3. How do fan communities contribute to the longevity of a video game franchise?

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