Activity 01
Role-Play: Luddite Meeting
Divide class into Luddites, factory owners, and magistrates. Groups prepare arguments for or against machine-breaking using provided sources. Hold a 20-minute debate, then vote on outcomes. Debrief on real historical responses.
Explain the motivations behind the Luddite movement and its targets.
Facilitation TipIn the Mock Trial, assign a student bailiff to keep time and enforce the ‘evidence only’ rule, so arguments stay focused on documents and data.
What to look forProvide students with a Venn diagram template. Ask them to compare the Luddites and Swing Rioters, listing at least two similarities and two differences in their motivations or targets. Collect and review for understanding of key distinctions.