Variables in Games · Algorithms & Programming
Changing Variables through Interaction
Programming triggers that increase or decrease variable values based on user input or sprite collisions.
Key Questions
- 1How do we use mathematical operators to change a score variable?
- 2What is the difference between changing a variable and setting a variable?
- 3How would you design a penalty system that reduces a player's health?
National Curriculum Attainment Targets
KS2: Computing - Programming and Algorithms
Year: Year 5
Subject: Computing
Unit: Variables in Games
Period: Algorithms & Programming
Suggested Methodologies
Ready to teach this topic?
Generate a complete, classroom-ready active learning mission in seconds.