Activity 01
Pair Programming: Green Flag Path
Pairs select a sprite and build a script starting with the green flag: add three move blocks and one turn to cross the stage. They test the path, discuss if order affects motion, then swap roles to extend it with a sound block. Pairs present one path to the class.
Analyze how the 'start on green flag' block initiates a program.
Facilitation TipDuring Pair Programming, sit in on pairs who are stuck and ask them to read the blocks aloud before they run the script to spot the order issue.
What to look forGive each student a printed ScratchJr script with 3-4 blocks. Ask them to draw an arrow showing the direction the sprite will move and write one sentence explaining why it moves that way.