Dream Imagery and Symbolism
Exploring common dream motifs and personal dream experiences as inspiration for surrealist artworks.
About This Topic
Juxtaposition and scale are the 'tools of the weird' in Surrealism. Year 8 students learn how placing two unrelated objects together (juxtaposition) or drastically changing the size of an everyday item (scale) can create a sense of the 'uncanny'. This topic meets KS3 standards for understanding the principles of design and how artists manipulate reality to create new meanings.
By making a giant apple fill a room or giving a bird a human hand, students explore how they can 'unsettle' the viewer. This unit is essential for developing conceptual thinking, as it asks students to move beyond 'what is' to 'what if?'. This topic comes alive through collaborative problem-solving and simulations, where students 'remix' the world to create dreamlike, nonsensical, yet visually convincing images.
Key Questions
- Analyze how universal symbols and personal associations contribute to the meaning of dream imagery.
- Compare the interpretation of dream symbols across different cultures and psychological theories.
- Design an artwork that visually represents a personal dream or a recurring dream motif.
Learning Objectives
- Analyze how universal symbols and personal associations contribute to the meaning of dream imagery in surrealist art.
- Compare the interpretation of dream symbols across different cultures and psychological theories.
- Design an artwork that visually represents a personal dream or a recurring dream motif using surrealist techniques.
- Evaluate the effectiveness of juxtaposition and scale in communicating dreamlike concepts in artworks.
- Explain how artists manipulate reality to create new meanings inspired by dream experiences.
Before You Start
Why: Students need a foundational understanding of elements like line, shape, and color, and principles like balance and contrast, to effectively manipulate them in surrealist compositions.
Why: Developing the ability to draw familiar objects accurately is crucial before students can effectively distort or reimagine them in surrealist artworks.
Key Vocabulary
| Surrealism | An art movement that sought to release the creative potential of the unconscious mind, for example, by the irrational juxtaposition of images. |
| Juxtaposition | Placing two or more unrelated objects or ideas close together for comparison or contrast, often creating a surprising or unsettling effect. |
| Scale | The relative size of objects within an artwork, where altering the usual size of an object can create a sense of wonder or unease. |
| Symbolism | The use of images and objects to represent abstract ideas or qualities, often with personal or cultural significance. |
| Uncanny | Strange or mysterious, especially in an unsettling way, often related to familiar things appearing in an unfamiliar context. |
Watch Out for These Misconceptions
Common MisconceptionJuxtaposition is just putting random things together.
What to Teach Instead
Students often pick things that have no 'spark'. Through peer-teaching, they can learn that the most powerful juxtapositions have a 'hidden link' or a strong contrast (e.g., something soft and something sharp) that makes the viewer think harder.
Common MisconceptionSurrealism is just 'being random'.
What to Teach Instead
Students think anything goes. By using active learning to analyse Magritte or Dalí, they see that Surrealism is actually very 'logical' in its own way, it uses realistic techniques to make the impossible look believable.
Active Learning Ideas
See all activitiesInquiry Circle: The Random Remix
In pairs, students are given two jars: one with 'objects' and one with 'locations'. They pull one from each (e.g., 'a giant toaster' and 'a snowy mountain') and must brainstorm three different 'stories' that this juxtaposition could tell.
Simulation Game: The Scale Shift
Using tablets or cameras, students take photos of small objects (like a paperclip) positioned to look 'massive' against the school building, or 'miniature' peers standing next to a giant pencil. They discuss how this 'trick' changes their relationship with the object.
Gallery Walk: The Uncanny Critique
Students display their 'remixed' sketches. The class walks around and uses 'vibe cards' to label each piece: is it 'funny', 'threatening', 'dreamlike', or 'confusing'? They must explain which visual choice (scale or juxtaposition) created that vibe.
Real-World Connections
- Film directors like Christopher Nolan use dream logic and surreal imagery in movies such as 'Inception' to explore complex psychological themes and create immersive, thought-provoking narratives.
- Graphic designers create surreal advertisements for brands like Cadbury or Coca-Cola, employing unexpected combinations of objects and altered scale to capture consumer attention and convey abstract product benefits.
- Fashion designers, such as those presenting collections at Paris Fashion Week, often draw inspiration from dreamlike aesthetics, using unusual silhouettes, textures, and symbolic elements to evoke emotion and tell a story.
Assessment Ideas
On a small card, ask students to write down one common dream symbol (e.g., flying, falling, teeth) and one personal association they have with it. Then, they should suggest how an artist might use juxtaposition or scale to represent this symbol in an artwork.
Present students with two contrasting surrealist artworks. Ask: 'How does the artist use juxtaposition and scale to create a dreamlike effect? Which artwork's symbolism is more effective in conveying a sense of the uncanny, and why?'
Show students a series of images, some realistic and some surreal. Ask them to hold up a green card if the image feels 'normal' or 'logical' and a red card if it feels 'dreamlike' or 'uncanny'. Follow up by asking students to explain their choices for 2-3 images.
Frequently Asked Questions
What does 'uncanny' mean in art?
How can active learning help students understand scale?
Who is the best artist to study for juxtaposition?
How does this link to digital art and Photoshop?
More in The Surreal World: Dreams and Logic
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Juxtaposition and Scale
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Collage and Photomontage
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The Uncanny Valley in Art
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Surrealist Drawing Techniques
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Refining the Surrealist Masterpiece
Students combine their technical skills in painting and drawing to produce a polished, surrealist-inspired final piece.
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