Activity 01
Simulation Game: The Classroom Budget
Give each group 10 'tokens' and a list of items (e.g., new books, a class party, extra recess equipment, fixing a broken chair). They must agree on how to spend their tokens, realizing they can't afford everything.
Differentiate between a 'need' and a 'want' in the context of personal and community resources.
Facilitation TipDuring the Simulation: The Classroom Budget, circulate to listen for students’ reasoning about why they allocated funds to certain items, gently guiding them to connect choices to needs or wants.
What to look forPresent students with a list of 10 items (e.g., a house, a video game, clean water, a bicycle, medicine, a movie ticket). Ask them to write 'N' for need and 'W' for want next to each item. Review responses as a class, discussing any items that spark debate.