Activity 01
Pairs: Candy Purchase Simulation
Give pairs a budget of $10 and candy prices; they buy sequentially, noting marginal utility scores provided on cards. After each purchase, pairs calculate if marginal utility per dollar exceeds 1, deciding to buy more or stop. Debrief as a class on patterns in their stopping points.
Explain how marginal thinking guides optimal decisions.
Facilitation TipDuring the Candy Purchase Simulation, circulate with a stopwatch to create urgency and mimic scarcity, reinforcing how time constraints affect marginal decisions.
What to look forPresent students with a scenario: 'Sarah is deciding whether to buy a third slice of pizza for $3. The first slice gave her 10 units of utility, the second gave her 8 units, and the third would give her 6 units.' Ask students to calculate the marginal utility of the third slice and determine if Sarah is making a rational choice based on marginal analysis.