Activity 01
Stations Rotation: SDLC Phases
Create six stations, one for each phase: write user stories at requirements, sketch UML diagrams at design, pseudocode functions at implementation, devise test cases at testing, plan rollout at deployment, and suggest updates at maintenance. Groups rotate every 7 minutes, documenting outputs from each. Debrief as a class to connect phases.
Explain the different phases of a typical Software Development Life Cycle.
Facilitation TipDuring the Station Rotation, place a timer at each station to keep groups focused and ensure smooth transitions between phases.
What to look forProvide students with a scenario describing a software project (e.g., a simple mobile game vs. a banking application). Ask them to identify which SDLC model (Waterfall or Agile) would be more appropriate and explain their reasoning in 2-3 sentences, referencing specific project characteristics.