Activity 01
Simulation Game: The Silk Road Trade Game
Students are assigned as traders in different regions (China, India, Persia, Europe). They must negotiate trades for specific goods, but 'event cards' (bandits, sandstorms, plague) affect their success and the 'price' of goods.
Evaluate the impact of the House of Wisdom in Baghdad on global knowledge.
Facilitation TipDuring the Silk Road Trade Game, circulate the room to listen for students’ reasoning about trade-offs and the importance of trust in long-distance exchanges.
What to look forPose the question: 'How did the House of Wisdom act as a bridge between ancient knowledge and future scientific progress?' Ask students to cite at least two specific examples of texts translated or scientific advancements made during this period to support their points.