Activity 01
Simulation Game: The Character Walk
Students walk around the room as themselves. The teacher calls out different 'centers' of gravity (e.g., lead with your nose, lead with your knees). Students observe how these shifts change their speed, mood, and perceived age.
How can a character's history be communicated through their posture?
Facilitation TipDuring 'The Character Walk,' ask students to exaggerate one physical trait at a time rather than trying to represent a full character from the start.
What to look forPresent students with three images of people in distinct postures. Ask them to write one sentence for each image explaining what the posture might communicate about the person's character or emotional state. Collect responses to gauge understanding of posture and character.