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The Software Studio · Term 4

Gathering User Feedback and Iteration

Students will learn how to gather feedback from potential users on their prototypes or early versions of their software and use this feedback to iterate and improve their designs.

Key Questions

  1. Justify the importance of user feedback in the design and development process.
  2. Differentiate between different methods for collecting user feedback (e.g., surveys, interviews).
  3. Design a simple feedback collection plan for a software prototype.

ACARA Content Descriptions

AC9TDI8P07AC9TDI8P09
Year: Year 8
Subject: Technologies
Unit: The Software Studio
Period: Term 4

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