Activity 01
Simulation Game: The Packet Race
Students act as 'routers' and 'data packets.' A message is broken into several pieces (packets), and students must pass them through a 'network' of routers to a destination. If one router 'breaks' (sits down), the students must find an alternative path to deliver the message.
Explain the purpose of a computer network in daily life.
Facilitation TipDuring the Packet Race simulation, circulate with a stopwatch to time student groups and emphasize how packet size and order affect transmission speed.
What to look forPresent students with images of different network setups (e.g., home Wi-Fi, school computer lab, city-wide internet). Ask them to label each as either a LAN or WAN and provide one reason for their choice.