Skip to content
Technologies · Year 6

Active learning ideas

Digital Divide and Access

Active learning invites students to step into real-world roles rather than passively receive information, which is essential when teaching a topic like the digital divide. By embodying perspectives, collecting local data, and designing solutions, students confront the complexity of unequal access in ways that texts alone cannot convey.

ACARA Content DescriptionsAC9TDI6K04AC9TDI6P07
35–50 minPairs → Whole Class4 activities

Activity 01

Socratic Seminar35 min · Small Groups

Role-Play: A Day in the Divide

Divide class into groups representing city, rural, and remote students. Provide task cards like 'research homework' with varying access levels (full internet, shared phone, none). Groups log time taken and frustrations, then share in a whole-class debrief to highlight inequalities.

Explain how limited access to technology can create social inequalities.

Facilitation TipDuring the role-play, assign students roles that force them to experience the frustration of slow connections or limited devices, not just describe them.

What to look forPose the question: 'Imagine you are a Year 6 student living in a remote farming community with only dial-up internet. What three school tasks would be most difficult to complete compared to a student in a city? Explain why.'

AnalyzeEvaluateCreateSocial AwarenessRelationship Skills
Generate Complete Lesson

Activity 02

Socratic Seminar45 min · Pairs

Survey and Map: Local Access Audit

Pairs create simple surveys on home devices and internet speed, administered to classmates or families. Compile results into a class map or graph. Discuss patterns and links to opportunities like online learning.

Compare the challenges faced by communities with and without reliable internet access.

Facilitation TipFor the survey and map activity, teach students how to phrase questions neutrally and how to represent data visually so patterns emerge clearly.

What to look forProvide students with a short case study of a community facing digital access issues. Ask them to identify two specific problems caused by this lack of access and suggest one simple technological solution the community could explore.

AnalyzeEvaluateCreateSocial AwarenessRelationship Skills
Generate Complete Lesson

Activity 03

Socratic Seminar50 min · Small Groups

Design Sprint: Divide Solutions

Small groups pick a context (rural school, low-income suburb) and brainstorm solutions using materials like paper prototypes. Sketch, test with peers, and refine based on feedback before pitching to class.

Design a solution to bridge the digital divide in a specific context.

Facilitation TipIn the design sprint, require students to test their solutions with peers to see if they actually address the barriers they identified.

What to look forOn an exit ticket, ask students to write one sentence defining the digital divide in their own words and one sentence explaining why it is important for everyone to have access to technology.

AnalyzeEvaluateCreateSocial AwarenessRelationship Skills
Generate Complete Lesson

Activity 04

Socratic Seminar40 min · Pairs

Debate Carousel: Policy Fixes

Set up stations with proposals like free school hotspots or device loans. Pairs rotate, argue pros/cons on sticky notes, then vote on best ideas in whole-class tally.

Explain how limited access to technology can create social inequalities.

Facilitation TipIn the debate carousel, assign students to argue both sides of a policy to deepen their understanding of trade-offs and evidence.

What to look forPose the question: 'Imagine you are a Year 6 student living in a remote farming community with only dial-up internet. What three school tasks would be most difficult to complete compared to a student in a city? Explain why.'

AnalyzeEvaluateCreateSocial AwarenessRelationship Skills
Generate Complete Lesson

A few notes on teaching this unit

Approach this topic with a balance of empathy and rigor. Avoid letting students default to ‘more technology fixes everything’ by grounding discussions in real constraints like cost, infrastructure, and policy. Research shows that students grasp inequity better when they analyze data they’ve collected themselves rather than being told about it. Model curiosity by asking, ‘How would you solve this if you only had 100 dollars and a week?’ to push beyond easy answers.

By the end of these activities, students should be able to explain the digital divide using real examples from their community, identify barriers beyond simply ‘having a phone,’ and propose solutions grounded in evidence. Success looks like students shifting from vague sympathy to concrete understanding and actionable ideas.


Watch Out for These Misconceptions

  • During the Role-Play: A Day in the Divide, watch for students who assume the divide is about having any device at all.

    Use the role-play materials to push students to compare not just device access but connection speeds, data limits, and shared family devices, which highlight the real barriers rural and low-income students face.

  • During the Survey and Map: Local Access Audit, watch for students who assume libraries or schools provide equal access for everyone.

    Have students map travel times and operating hours on their local audit to reveal gaps in access, such as a library 20 minutes away with limited opening hours or a school with a strict data cap for student devices.

  • During the Design Sprint: Divide Solutions, watch for students who think the divide only affects education.

    Prompt students to consider how their solutions impact jobs, healthcare, or family communication, using the design brief to include at least one non-educational scenario in their proposals.


Methods used in this brief