Activity 01
Think-Pair-Share: The 'Feelings' Log
Students think about how they feel after 10 minutes of gaming versus 2 hours of gaming. They pair up to compare their 'energy levels' and 'moods' and share one sign that tells them it's time to take a break.
Analyze how automation changes the way certain tasks are done.
Facilitation TipDuring the 'Feelings' Log, circulate to listen for emotional words students use and gently probe with, 'What made you feel that way?' to deepen reflection.
What to look forPose the question: 'Imagine a robot could do your favourite chore. What would be the best thing about it, and what might be a problem?' Encourage students to share their ideas and listen to their classmates' perspectives.