Skip to content
Designing Solutions · Term 3

Problem Identification: Finding the Problem

Students observe their classroom or school environment to identify problems that could be addressed with a digital or designed solution.

Key Questions

  1. Analyze a common classroom challenge to determine its root causes.
  2. Differentiate between a minor inconvenience and a significant problem requiring a solution.
  3. Justify why a particular problem is worth solving with a new design.

ACARA Content Descriptions

AC9TDE2P01
Year: Year 2
Subject: Technologies
Unit: Designing Solutions
Period: Term 3

About This Topic

The Power of the Frame introduces Year 2 students to the basics of digital photography and composition. In the ACARA Media Arts curriculum, students explore how to use technology to capture and manipulate images to tell a story or highlight a subject. They learn about 'framing', deciding what stays in the picture and what is left out, and how camera angles can change our perspective of an object.

In an Australian classroom, this might involve photographing the local school environment or creating 'micro-landscapes' using natural found objects. Students learn that a camera is a tool for seeing the world in new ways. This topic is highly effective when students engage in 'photo missions' where they must solve visual problems, such as 'making a tiny pebble look like a giant mountain.' This active, student-led exploration turns a simple snapshot into a deliberate artistic choice.

Active Learning Ideas

Watch Out for These Misconceptions

Common MisconceptionA good photo is just pointing the camera and clicking.

What to Teach Instead

Students often take blurry or off-center shots. By doing the 'Angle Challenge,' they learn that moving their body and choosing a specific 'frame' is what actually makes a photo interesting.

Common MisconceptionThe subject always has to be in the exact middle.

What to Teach Instead

Many children think symmetry is the only way. Showing them photos where the subject is to one side (the 'rule of thirds') helps them understand how to create more 'dynamic' and professional-looking images.

Ready to teach this topic?

Generate a complete, classroom-ready active learning mission in seconds.

Frequently Asked Questions

What is 'framing' in media arts?
Framing is using the edges of the camera screen to decide what the audience sees. It's like looking through a window, you choose which part of the view is the most important to show.
How do I teach camera safety to Year 2?
Use the 'Neck Strap Rule' (if available) and the 'Two-Hand Grip.' Teach students to always stand still while taking a photo and to be aware of their surroundings so they don't trip while looking at the screen.
How does active learning benefit digital photography lessons?
Photography is a 'doing' subject. Instead of just looking at examples of good photos, students who participate in 'Angle Challenges' are actively testing theories about light and perspective. This immediate feedback loop, taking a photo and then seeing the result, helps them master technical skills much faster.
What is 'bird's eye view' vs 'worm's eye view'?
A bird's eye view is looking down from above, which can make things look small or like a map. A worm's eye view is looking up from the ground, which can make things look giant, powerful, or tall.

Browse curriculum by country

AmericasUSCAMXCLCOBR
Asia & PacificINSGAU