Activity 01
Pair Programming: Shape Paths
Partners take turns: one verbally directs a path like a square or star, the other snaps directional blocks to match. Run the code, observe results, and adjust numbers for speed or turns. Switch roles and compare paths.
Design a sequence of code to make a sprite move in a specific path.
Facilitation TipDuring Pair Programming: Shape Paths, have students alternate roles as driver and navigator every three blocks to keep both partners engaged.
What to look forPresent students with a simple code block sequence for a sprite. Ask them to draw the path the sprite will take on a grid, then run the code to verify their prediction. Discuss any differences.